Advertising

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Design patterns:



While some applications can be funded using payment schemes like premium SMS, Paypal, or even simple applications, others need to support advertising. Advertising is a sensitive topic, as users may have to pay money for the privilege of downloading an advertisement.

[edit] Patterns

  • Banner Ads, the old web standby
  • Fisheye Ads, for highlighted items in results lists
  • Interstitial Ads, while pages are loading
  • Ad serving platform, where an entire application is created for serving ads, over an existing application. One example here, is the SMS2.0 application.

[edit] External Resources

The Mobile Marketing Association (MMA) provides not just best practices, but standards.



Also see: Banner Ads, Fisheye Ads, Interstitial Ads


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